Volodymyr Bondarenko is a Ph.D. researcher at Deutsche Telekom Chair for Communication Networks at Dresden University of Technology (TUD). He has earned his bachelor’s and master’s degrees in Informatics from Kyiv Polytechnic University in Kyiv and his second master’s degree in Informatics from TUD. He is working on the “6G-Access, Network of Networks, Automation & Simplification (6G-ANNA)” project. The 6G-ANNA project aims to develop a holistic design for the sixth generation of mobile communications, which includes a closed end-to-end architecture. His current research focus is digital twins and data compression.
Bondarenko, Volodymyr; Winger, Hans; Rosenkranz, Robert; Altinsoy, Mehmet Ercan; Nguyen, Giang T.; Fitzek, Frank H. P.
Demo: Learning Ball Juggling in Mixed Reality with Haptic Feedback Proceedings Article
In: IEEE Pervasive Computing and Communication (PerCom), Washington DC, DC, USA, 2025.
@inproceedings{Bondarenko2025:JugglingDemo,
title = {Demo: Learning Ball Juggling in Mixed Reality with Haptic Feedback},
author = {Volodymyr Bondarenko and Hans Winger and Robert Rosenkranz and Mehmet Ercan Altinsoy and Giang T. Nguyen and Frank H. P. Fitzek},
url = {https://ieeexplore.ieee.org/document/11038547},
doi = {10.1109/PerComWorkshops65533.2025.00123},
year = {2025},
date = {2025-03-17},
urldate = {2025-01-01},
booktitle = {IEEE Pervasive Computing and Communication (PerCom)},
address = {Washington DC, DC, USA},
keywords = {},
pubstate = {published},
tppubtype = {inproceedings}
}
Bondarenko, Volodymyr; Winger, Hans; Rosenkranz, Robert; Altinsoy, Mehmet Ercan; Nguyen, Giang T.; Fitzek, Frank H. P.
Understanding Human Behavior In Mixed Reality Juggling Simulator With Haptic Interaction Proceedings Article
In: IEEE International Conference on Communications, 2025.
@inproceedings{Bondarenko2025:JugglingWorkshop,
title = {Understanding Human Behavior In Mixed Reality Juggling Simulator With Haptic Interaction},
author = {Volodymyr Bondarenko and Hans Winger and Robert Rosenkranz and Mehmet Ercan Altinsoy and Giang T. Nguyen and Frank H. P. Fitzek},
year = {2025},
date = {2025-01-01},
urldate = {2025-01-01},
booktitle = {IEEE International Conference on Communications},
keywords = {},
pubstate = {published},
tppubtype = {inproceedings}
}
Bondarenko, Volodymyr; Attawna, Mahdi; Nguyen, Giang T.; Fitzek, Frank H. P.
Motion sickness comparison of 2 XR approaches: camera+screen or hologram on transparent lens (Meta Quest 3 or Microsoft HoloLens 2) Proceedings Article
In: International Electronics Symposium, pp. 728-733, 2024.
@inproceedings{Bondarenko24:XRMotionSickness,
title = {Motion sickness comparison of 2 XR approaches: camera+screen or hologram on transparent lens (Meta Quest 3 or Microsoft HoloLens 2)},
author = {Volodymyr Bondarenko and Mahdi Attawna and Giang T. Nguyen and Frank H. P. Fitzek},
doi = {10.1109/IES63037.2024.10665757},
year = {2024},
date = {2024-08-06},
urldate = {2024-01-01},
booktitle = {International Electronics Symposium},
pages = {728-733},
keywords = {},
pubstate = {published},
tppubtype = {inproceedings}
}
Bondarenko, Volodymyr; Zhang, Jiajing; Nguyen, Giang T.; Fitzek, Frank H. P.
A Universal Method for Performance Assessment of Meta Quest XR Devices Proceedings Article
In: Gaming, Entertainment, and Media Conference (GEM), pp. 1-6, Turin, Italy, 2024.
@inproceedings{Bondarenko24:Performance,
title = {A Universal Method for Performance Assessment of Meta Quest XR Devices},
author = {Volodymyr Bondarenko and Jiajing Zhang and Giang T. Nguyen and Frank H. P. Fitzek},
doi = {10.1109/GEM61861.2024.10585428},
year = {2024},
date = {2024-06-05},
urldate = {2024-01-01},
booktitle = {Gaming, Entertainment, and Media Conference (GEM)},
pages = {1-6},
address = {Turin, Italy},
keywords = {},
pubstate = {published},
tppubtype = {inproceedings}
}
Bondarenko, Volodymyr; Schulz, Jonas; Nguyen, Giang T.; Fitzek, Frank H. P.
Latency Visualization Emulation Scheme for Interactive Cloud XR Gaming Proceedings Article
In: IEEE International Conference on Pervasive Computing and Communications Workshops and other Affiliated Events (PerCom Workshops), pp. 385-387, 2024.
@inproceedings{Bondarenko24:LatencyEmulation,
title = {Latency Visualization Emulation Scheme for Interactive Cloud XR Gaming},
author = {Volodymyr Bondarenko and Jonas Schulz and Giang T. Nguyen and Frank H. P. Fitzek},
doi = {10.1109/PerComWorkshops59983.2024.10503547},
year = {2024},
date = {2024-03-11},
urldate = {2024-03-11},
booktitle = {IEEE International Conference on Pervasive Computing and Communications Workshops and other Affiliated Events (PerCom Workshops)},
pages = {385-387},
keywords = {},
pubstate = {published},
tppubtype = {inproceedings}
}
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